BSZELDA 

Known problems (these are things I couldn't make accurate to the original game)

Enemy colors, animation

The trap layout in dungeons

The rupee layouts in dungeons

The fairies in dungeons

Level 9 doors (only can walk through if in middle) (walk through closed doors)

Some areas in BS Zelda had more than 1 door on a screen this version dosen't.

Hidden fairies in graves and bushes in overworld don't appear.

Level 9 and the place you get the red ring are slightly different.

Rooms that had more than 1 item in BS Zelda only have 1.

Rooms that had a shutter opened by enemies and one opened by block (Level 6)
now both shutters open by pushing block.

The screen to the left of level one has a problem with the enemies (they don't always appear)

